Sixteen-year-old Hilda has thought she was living with a mental illness for most of her life, but all of that changes when she meets Tyler, who claims to be einherjar, one of Viking god Odin's warriors.
Tyler tries to convince Hilda that she's a valkyrie, a supernatural, Norse being, responsible for culling the dead who are worthy of fighting alongside Odin and his wife, Freya, in the end of days battle of Ragnarök.
Hilda has a hard time believing Tyler's story at first, but when he helps her astral project to Sessrúmnir, Freya's domain in the afterworld, she realizes she has a role to play in the fate of the planet.
Can she prevent the world from suffering its catastrophic fate once Ragnarök has begun?More info →
You can't hurry love. You also can't cultivate it over successive manipulations of the timeline. After inventing a time machine, Nigel and Daniel dance a tango through time as they vie for Paula's affections.
Doctoral candidate Nigel Trumble and engineering student Daniel Posner develop the Arch, a machine that creates a portal letting them travel through time. To celebrate, they go to a campus pub where they meet Paula Carson, a lonely undergrad. She's charmed by Nigel at first, but then Daniel rushes in to sweep her off her feet.
What's a socially awkward doctoral student with a time machine to do but go back in time to try to woo her back? Only this time, he has to figure out a way to keep Daniel out of the equation.
Things are looking up for Nigel when Daniel takes an experimental leap through time only to develop a brain aneurysm, but when the university finds out his illness was caused by the Arch, they commandeer the project. The only way Nigel can take hold of the situation is to travel back in time, but each iteration only serves to complicate matters further.
How many times will Nigel have to reset time before he wins Paula's affections? Given the way Paula changes with each iteration, will she want anything to do with either one of them when the truth comes out?More info →
Luna has to stay at home for a while, and she has nothing to do.
Then, Luna has an idea…
As a parent, how many times have you heard your child moan about having nothing to do while staying inside? The truth is, there is always something to do. All you need is a little imagination and a few no-tech items and your children will never be bored again.
Reading a book in and of itself is a great way to stay occupied, but Luna has Nothing To Do will spark your child's imagination, suggesting wonderfully fun ideas he or she can do to stave off boredom while staying inside.More info →
Luna the Unicorn is afraid of storms.
She hides at the first sign of a storm, covers her ears, closes her eyes, and waits until it passes. Luna imagines all sorts of horrible things happening during the storm until one day, all of that changes.
Astraphobia, an extreme fear of thunderstorms, can be debilitating at times. Most children outgrow their fear of storms, but until that happens, every dark cloud can cause anxiety and fear. Luna is Afraid of Storms is a great book to help children come to terms with their own fears or unease when it comes to storms alongside Luna as she does the same.More info →
Harry has a lot of energy.
Harry's doctor tells him he has attention deficit hyperactivity disorder, or ADHD. At first, he is scared at what that might mean, but then he realizes that his ADHD comes with some awesome abilities.
All too often, we focus on the negatives that come with a diagnosis of ADHD. It's time that changed, and we begin to focus on the positives. Harry has a lot of Energy is an amazing book for helping children, youth, parents, and caregivers who have first-hand experience with ADHD to see the positives to this unique condition.More info →
Heddy is sad and she doesn't know why.
Heddy the Hedgehog is challenged by sadness. She is grumpy, has negative thoughts, and she blames herself. But Heddy is not alone.
Heddy is Sad is an excellent book for educating children, youth, parents, friends, and caregivers how to recognize when someone is suffering with depression and how to support a loved one in need.More info →
Addison Haney finds herself in a psychiatric ward with amnesia after suffering an unknown traumatic event. Upon returning home from a woman's shelter under the care of Seph, her assigned social worker, Addison finds a matchbook sending her to Stoker's, a local Goth club where she crosses paths with Piers. Addie feels a powerful connection to Piers that she can't explain, and she's sure their relationship predates her amnesia, but no-one, neither Piers, nor Seph, nor Piers' lackey, Percival, is talking.
Addison embarks on a quest to figure out who she was and her life begins to unravel. Addison suffers from a strange photosensitivity to the sun, Piers is never around during the day, Percival knows more than he's letting on, and Seph—with whom she also feels a deep and powerful connection—is not registered with social services. If that's not bad enough, people around her start to die horrible, bloody deaths.
What, exactly, was her life like before the amnesia? Who are Piers, Seph, and Percival? What is the deep, dark secret they are hiding from her? More importantly, how are the misty cloud of fog following her, the string of murders, and Addison all connected?More info →
In book two of The New Recruit trilogy, Bethany is branded the Bay Street Bomber after getting involved with a gang of eco-terrorists, and she flees with Cain to Niagara Falls. Confined to Jo-Jo's compound, Bethany longs to do nothing more than see the falls and spend time with Cain, but he's always off campus, doing Jo-Jo's bidding. The more Bethany fights her situation, the further she is implicated in Jo-Jo's crimes. It's not until one of Jo-Jo's kids disappears that she realizes she must escape if she is to survive.
Who, if anyone, can she trust to help her?More info →
Everyone's playing the Carrington Pulitzer Revelation Chronicles Online Extended Playpack, including Bethany Wallace. No sooner has she beat the game than CSIS Agents Quinto and Nimoy show up on her doorstep (because that's not fishy). Their offer: serve her government by finding stolen and hidden secrets in the game.
When Bethany accepts, she's plunged into a Matrix-like, virtual reality. Aided by friends Cole, Glen, Tariq, and Denis, she navigates the world plagued by ginormous spiders, zombies, and jellyfishnados. When some of her friends are killed only to show up later in the game in different roles, Bethany realizes she's not just in any old video game—she's in a Carrington Pulitzer video game.
And she's playing the part of her hero, Carrington Pulitzer!
Bethany and her remaining friends continue on their quest to find the missing documents, but when Bethany dies and wakes up in a strange hospital room, she learns there's more to her adventure than the CSIS agents have let on.
Through it all, Bethany is left asking the only question that will help her survive her ordeal:
What would Carrington Pulitzer do?More info →